Research Items

Contributing To Human Knowledge & Expanding Scientific Boundaries, ONLY For The Benefit of Humanity, Is The ONLY Priority of Every True Scientist…!

  • Anastasios G. Bakaoukas & John Edwards, "Interactions Between First And Higher Order Solitons Possibilities For Computation? (An Investigation for Computing with Higher Order Solitons)", QPS.P.1, Institute of Physics, Photon '2002 Conference, Quantum or Photonics Structures and Nonlinear Optics, ISBN 0-7503-0916-4.
  • Anastasios G. Bakaoukas & John Edwards, "Computing In The 3NLS Domain Using First Order Solitons", International Journal of Unconventional Computing, Volume 5, Number 6, ISSN:1548 - 7199, 2009.
  • Anastasios G. Bakaoukas & John Edwards, "Computation In The 3NLS Domain Using First And Second Order Solitons", International Journal of Unconventional Computing, Volume 5, Number 6, ISSN:1548 - 7199, 2009.
  • Anastasios G. Bakaoukas, "Towards An All-optical Soliton FFT In The 3NLS-domain", Unconventional Computation & Natural Computation Conference 2013, Milano Italy, UCNC 2013, LNCS 7956, pp. 250-251, Springer-Verlag Berlin Heidelberg, 2013.
  • Anastasios G. Bakaoukas & John Edwards, "Quantum Notation In The Analysis of Soliton Gates Interaction (Part I) - The CN-CCN Gates Paradigm", International Journal of Information Science and Intelligent System, Vol. 2, No.2, pp. 1-50, Martin Science Publishing, 2013.
  • Anastasios G. Bakaoukas & John Edwards, "Quantum Notation In The Analysis of Soliton Gates Interaction (Part II) - The 'Diamond Gates' Paradigm", International Journal of Information Science and Intelligent System, Vol. 2, No. 3, pp.63 - 84, Martin Science Publishing, 2013.
  • Anastasios G. Bakaoukas, Kuo-Ming Chao & Weidong Li, "Pulse Width Modulation (PWM) Method For Power Components Estimation - Active And Reactive Power Measurement", IEEE International Conference on Systems, Man, and Cybernetics (SMC), October 13 - 16, Manchester, UK, 2013.
  • Anastasios G. Bakaoukas, "Computational Capabilities of Interactions Between Optical Solitons (A Survey on The Computational Capabilities And Challenges of Optical Computational Systems And Their Impact on The Creation of The Next Generation Computing Machines)", International Journal of Information Science and Intelligent System, Vol. 3, No. 2, pp. 13-32, Martin Science Publishing, March 18, 2014.
  • A. G. Bakaoukas, S. Liu & P. Petridis, "Pulse Width Modulation (PWM) Method For Power Components Estimation In Power Meters", International Conference on Communication Technology and Application (CTA2014), WIT Press, Beijing, China, August 19 - 20, 2014.
  • Georgina Wood, Dan van der Horst, Rosie Day, Anastasios G. Bakaoukas, Panagiotis Petridis, Shuli Liu, Latifimran Jalil, Mark Gaterell, Elise Smithson, John Barnham, Debbie Harvey, Benqiang Yang & Charn Pisithpunth, "Serious Games For Energy Social Science Research", Technology Analysis & Strategic Management, Vol. 26, Iss. 10, 2014.
  • Anastasios G. Bakaoukas, "Computational Capabilities of Collisions Between Optical Solitons (A Survey on The Computational Capabilities And Challenges of Optical Computational Systems And Their Impact on The Creation of The Next Generation Computing Machines)", International Journal of Information Science and Intelligent System, Vol. 4, No. 1, Martin Science Publishing, January 11, 2015.
  • Anastasios G. Bakaoukas & Kanakis Triantafyllos, "Pulse Width Modulation (PWM) Method For Power Components Estimation Under Harmonic Distortion Conditions", IEEE Technically Co-Sponsored Science and Information Conference, July 28 - 30, London, UK, 2015.
  • Panagiotis Petridis, Fotis Liarokapis, Petros Lameras, Maurice Hendrix, Ian Dunwell, Anastasios G. Bakaoukas, Elise Smithson & Mark Gaterell, "Green@CU: An Environmental Game For Residential Accommodation", 9th International Conference on Interactive Mobile Communication Technologies and Learning (IMCL 2015), Thessaloniki - Greece, 19th to 20th of November, 2015.
  • Anastasios G. Bakaoukas, Florin Coada & Fotis Liarokapis, "Examining Brain Activity While Playing Computer Games", Journal on Multimodal User Interfaces, DOI: 10.1007/s12193-015-0205-4, Print ISSN: 1783-7677, Online ISSN: 1783-8738, Springer Berlin Heidelberg, 2015.
  • Anastasios G. Bakaoukas, "An All-optical Soliton FFT Computational Arrangement In The 3NLSE-domain", Unconventional Computation and Natural Computation Conference, UCNC 2016, Manchester, UK, July 11-15, 2016 (Conference Proceedings: "Lecture Notes In Computer Science", ISBN: 978-3-319-41311-2, Springer International Publishing Switzerland, 2016).
  • Thomas J. Rose & Anastasios G. Bakaoukas, "Algorithms And Approaches For Procedural Terrain Generation (A Brief Review of Current Techniques)", 8th International Conference on Virtual Worlds And Games For Serious Applications, VS-Games 2016, Barcelona, Spain, September 7-9, IEEE Games and Virtual Worlds for Serious Applications (VS-Games), DOI: 10.1109/VS-GAMES.2016.7590336, ISBN: 978-1-5090-2722-4, 2016.
  • Triantafyllos Kanakis, Michael Opoku Agyeman & Anastasios G. Bakaoukas, "Adaptive Virtual MIMO Single Cluster Optimization In A Small Cell", 7th International Conference, Confluence 2017, Noida, India, January 12-13, 2017.
  • Anastasios G. Bakaoukas, "An All-optical Soliton FFT Computational Arrangement In The 3NLSE-domain" (Extended), Natural Computing Journal, DOI: https://doi.org/10.1007/s11047-017-9642-1, Print ISSN: 1567-7818, Online ISSN: 1572-9796, Springer Netherlands, 2017.
  • Nikolaos G. Bakaoukas & Anastasios G. Bakaoukas, "A Novel Spatial Domain Semi-fragile Steganography Algorithm And Authentication Method", Computing Conference '2018, 10-12 July, London, UK, 2018. In: Arai K., Kapoor S., Bhatia R. (eds) Intelligent Computing. SAI 2018. Advances in Intelligent Systems and Computing, Vol. 857. Springer, Cham, DOI: https://doi.org/10.1007/978-3-030-01177-2_68, Print ISBN: 978-3-030-01176-5, Online ISBN: 978-3-030-01177-2.
  • Anastasios G. Bakaoukas, "The Two Separate Optical Fibres Approach In Computing With 3NLSE-Domain Optical Solitons", Computing Conference '2019, 16-17 July, London, UK, 2019. In: Arai K., Bhatia R., Kapoor S. (eds) Intelligent Computing. CompCom 2019. Advances in Intelligent Systems and Computing, Vol. 998. Springer, Cham, DOI: https://doi.org/10.1007/978-3-030-22868-2_20, Print ISBN: 978-3-030-22867-5, Online ISBN: 978-3-030-22868-2.
  • Anastasios G. Bakaoukas, "Virtual Reality Reconstruction Applications Standards For Maps, Artefacts, Archaeological Sites And Monuments", Springer Series on Cultural Computing, Book Chapter In: Liarokapis, F., Voulodimos, A., Doulamis, N., Doulamis, A. (Eds.) "Visual Computing For Cultural Heritage", Springer, Cham, 2020, DOI: https://doi.org/10.1007/978-3-030-37191-3_9, Print ISBN: 978-3-030-37190-6, Online ISBN: 978-3-030-37191-3.
  • Anastasios G. Bakaoukas & Nikolaos G. Bakaoukas, "A Top-down Three-way Merge Algorithm For HTML/XML Documents", In: Arai K., Kapoor S., Bhatia R. (eds) Intelligent Computing. SAI 2020. Advances in Intelligent Systems and Computing, Vol. 1228. Springer, Cham, DOI: https://doi.org/10.1007/978-3-030-52249-0_6, Print ISBN: 978-3-030-52248-3, Online ISBN: 978-3-030-52249-0, Computing Conference '2020, 16-17 July, London, UK, 2020.
  • Nikolaos G. Bakaoukas & Anastasios G. Bakaoukas, "A Novel Three-way Merge Algorithm For HTML/XML Documents Using A Hidden Markov Model", In: Arai K. (eds) Intelligent Computing Lecture Notes In Networks & Systems, Vol. 283. Springer, Cham, DOI: https://doi.org/10.1007/978-3-030-80119-9_3, Print ISBN: 978-3-030-80118-2, Online ISBN: 978-3-030-80119-9, Computing Conference '2021, 15-16 July, London, UK, 2021.
  • Michael Hindle & Anastasios G. Bakaoukas, "Hidden Markov Models (HMMs): A Review of Areas of Application", In: Victoria M. Petrova (eds) Advances In Engineering Research, Vol. 49. Nova Science Publishers, Online ISBN: 979-8-88697-156-9, Print ISBN: 979-8-88697-132-3, 10 August, 2022.

Regular Reviewer

  • "Visual Computer", International Journal of Computer Graphics, Springer Publishing (Impact Factor: 1.527).
  • "International Journal of Electronics", Taylor & Francis Group Publishing (Impact Factor: 1.004).
  • "Symmetry", Open Access Journal, MDPI (Multidisciplinary Digital Publishing Institute) (Impact Factor: 2.645).
  • "Applied Sciences", MDPI (Multidisciplinary Digital Publishing Institute) (Impact Factor: 2.474).

International Conferences

  • Programme Committee Member, "VS-Games" - International Conference on Virtual Worlds & Games For Serious Applications.
  • Programme Committee Member, "CoG" - IEEE Conference on Games.
  • Programme Committee Member, "FDG2020" - Foundations of Digital Games (Game Artificial Intelligence Track).

Patents

  • Patent International Number: 20110600039, Registered at: Industrial Property Organisation (O.B.I.), In Greece & Worldwide, www.obi.gr.

Doctor of Philosophy (PhD) Research Projects Supervised To Successful Completion

  • Raghad Zenki, "Accurate Bone Structure Segmentation Using Mask R-CNN-Based Algorithms", Submitted In Partial Fulfilment of The Requirements For The Degree of Doctor of Philosophy (PhD)", University of Northampton (Department of Computing), July 2024.

Postgraduate Research Projects Supervised To Successful Completion

  • Athanasios Vourvopoulos, "Brain-Controlled Virtual Environments - An Evaluation Study of Brain-Computer Interfaces For Serious Game Interaction", Submitted In Partial Fulfilment of The Requirements For The Degree of "Master's of Science In Computing", Coventry University (Department of Engineering and Computing), June 2014.
  • Viktorija Cipliakova, "Virtual Reality Serious Games In Education (The Palace of Knossos (Krete, Greece) Project)", Submitted In Partial Fulfilment of The Requirements For The Degree of "Master's of Science In Computing (Software Engineering)", The University of Northampton (Department of Computing), November 2019.

Undergraduate Research Projects Supervised To Successful Completion

  • Mateusz Frankowicz, "3D Game Engine", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Software Engineering)", The University of Northampton (School of Science and Technology), May 2015.
  • Hussein Ajam, "An Image Processing-based Security System Using a Webcam", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computing)", The University of Northampton (School of Science and Technology), May 2016.
  • Attah Moses, "Can Driving Mechanics Be Improved Through The Implementation of Driving Simulations Through A Virtual Median?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2016.
  • Gabriel Rosu, "Virtual Environment Development Engine", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2016.
  • Draw David Woodhouse, "Are Competitive Game Features Vital To Produce a Successful Game In The Current Market?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2017.
  • Dinoshan Anandarooban, "Can Playing Games Be Used To Control a Player's Mood?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2017.
  • Andrew Palmer, "Immersive & Usable Virtual Reality Motion Control Schemes For World & User Interface Interaction In First Person Role-Playing (FPRPG) Games", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2017.
  • Christopher Gray, "Can Video Games Effectively Teach People About Projectile Motion For Objects With Constant Acceleration?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2017.
  • Harry Hutchinson, "Can Playing a Horror Game Improve a Person's Reaction Time?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2017.
  • Matthew Gammer, "How Can The Advancement In Technology Impact Teaching Methods In Education & Improve Learning and Participation In Students?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2017.
  • John Robert Rosaria, "Can a User With Movement Disabilities Maintain All Game Functionality Through Eye-tracking?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (School of Science and Technology), May 2017.
  • Dominic Torbet, "Does The Use of Serious Games in Children's Hearing Assessments Enhance The Outcome of The Tests?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2018.
  • Joseph John Nicholas Ebbrell, "What Are The Technical Standards Required For a Survival-Role-Playing Game To Be Well Received?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2018.
  • Joseph Higgins, "Neural Networked AI For Computer Games", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2018.
  • Joshua Jayme, "Neurological I/O Controllers For Computer Gaming", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2018.
  • Kieron McNamee, "How Does Inverse Kinematics Impact Video Game User Experience", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2018.
  • Vladislavs Kvetkovskis, "Dynamic Computer Games' Difficulty Adjustment", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2018.
  • Nathanael Webb, "Modern AI In Computer Games", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2018.
  • Angus Murray, "Does Lighting Affects Player Decision Making", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2019.
  • Daniel Summers, "Can Changes In Video Game Environments And Atmosphere Be Used To Influence/Force The Players' Decisions?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2019.
  • Jack Alexander Scott, "A Study Into The Effectiveness of Visual And Auditory Game Design on The Biometric State of Players", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2019.
  • Jordan Payne, "A Study on Video Game Addiction And How It Can Be Mitigated When Developing Games", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2019.
  • Sam Gollop, "Do Players Get Accustom To Video Games Levels Over Time Even If That Level Is Procedurally Generated?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2019.
  • Thomas Benjamin Fletton, "How Does Bartle’s Taxonomy Apply To Modern Gaming?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), May 2019.
  • Byrne Chloe Ann, "How Would Transforming The HUD of a Computer Game To a More Procedural One Make a Game: More Accessible, More Attractive & More Interactive?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), July 2020.
  • Robin Bilobrk, "Does Frequency Change In Music & Sound Have a Significant Impact on How People Play Arcade Games & How Significant Is It?", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), July 2020.
  • Cruceanu Gabriel Valentin, "History In Games (Can Players Learn History By Playing Assassin's Creed?)", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), July 2021.
  • Harry James Carter, "Player Engagement In Video Games Based on Interventions From An External Party", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), July 2021.
  • Jane Podcasova, "The ELO System In MOBA (Multiplayer Online Battle Arena) Games", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), July 2021.
  • Miruna Milu, "Learning Through Games (Can Mental Maths Skills Be Improved By Games?)", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), July 2021.
  • Raymond Daniel, "The Rise & Fall of Microsoft's Kinect (How It Could Have Been Implemented Differently Showcased In A 3D Game Environment)", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), July 2021.
  • Szymon Kusnierz, "Video Game-based Training (How Effective It Can Be To Prepare People For Real Life Situations?)", CSY4010 (Computing Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Computing (Computer Games Development)", The University of Northampton (Department of Computing), July 2021.
  • Michael Hindle, "Hidden Markov Models (HMMs): Applications In Video Games AI", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2022.
  • Luke Finn, "Pathfinding Algorithms Within A Real-time Strategy Game", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2022.
  • Jack Isle, "An Investigation Into Which Maze Generation Algorithms Can Be Effectively Used In Procedurally Generated Computer Games", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2022.
  • Joseph Brown, "The Advantages And Disadvantages of Different Procedural Terrain Generation Algorithms For Open World Game Environments", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2024.
  • James Freeman, "An Investigation Into The Implementation of A Centralised Trigger System In A Computer Game", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2024.
  • Sebastian Gluch, "An Investigation Into The Impact of Sound In Computer Games: Sound Wave Propagation Simulation And Its' Place In Computer Game Audio Engines", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2024.
  • William Hunt, "An Investigation Into How Games Can Be Accessible For People With Special Requirements", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2024.
  • Dylan Ingle, "Conversational Artificial Intelligence/Chatbots And How They Can Revolutionise The Video Games Industry", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2024.
  • Reuben Miller, "Real-time Dynamic Destruction In Computer Games", CSY4018 (Games Dissertation), Submitted In Partial Fulfilment of The Requirements For The Degree of "Bachelor of Science In Games Programming", The University of Northampton (Department of Computing), July 2024.